Issues to be fixed in Ranzo & Griff routes


Apologies for the mass of bugs that cropped up with this release. This seems to be mostly caused by the renaming of a speaking character within the script which wasn't updated across all files, as well as failing to properly close-out the loop that triggers the (currently non-existent) Joe route.


I'll be going over the script again today to correct these, as well as catching the remaining typos. Thank you to everyone who reported issues. I plan to upload a newly patched version tonight.


- Choob

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Thanks for all your hard work, it’s great to read the update.